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Patch notes

Patch 1.6.0 - Landslide

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  1. New Vera – Pebble
  2. Balance Changes - Madhattr & Bigghaer
  3. Overhauled Gauntlets
  4. PvP Rewards
  5. Emojis in Combat
  6. Fleeing Combat
  7. Player Titles
  8. Other Updates and Fixes

Hello Vikings!

This update brings some truly monumental changes to Floki Island. A new Vera joins the roster, the Immortal Gauntlet has been overhauled from the ground up, and PvP updates arrive alongside targeted balance changes to keep battles fair and exciting. Add in a few quality-of-life improvements, and there’s plenty to dive into.

Take a look! ⚔️

New Vera – Pebble

Pebble joins the active roster of Veras, adorning Floki Island. Pebble is a sturdy, earth-attuned Vera who shields nearby allies with powerful protection while bombarding enemies with volleys of stones. A reliable companion for Vikings who value patience and defense.

Pebble also introduces a new Status Effect:

  • Fortified – Vera takes 20% less damage.

Balance Changes - Madhattr & Bigghaer

Keeping things fair and fun sometimes calls for a few careful adjustments, and this patch brings exactly that.

Madhattr

  • Arcane Rift – The ability’s range has been reduced from 4 tiles to 3, and it can once again target tiles directly, similar to Madhattr’s original Teleport ability. However, it still retains the ability to swap positions. In the previous patch, Veras targeted by Arcane Rift had no way to avoid the position swap. Now, since tiles are being targeted, if a Vera on the selected tile remains in place, the swap will occur. If they move away, only Madhattr will shift to that position, while the other Vera stays at its new location.

Bigghaer

  • Spirit Shroud – Spirit Shroud no longer grants the Invulnerable status effect. Instead, it now applies Deflecting, which provides 50% damage mitigation rather than full immunity. Bigghaer now takes half of the damage received while using this ability and still redirects the other half as before. The self-application of the Drowsy status effect has also been removed entirely.

Overhauled Gauntlets

The Immortal Gauntlet battle has been completely reworked. It now features multiple tiers of unique boss encounters for clans to conquer. After each victory, clan members earn rewards and unlock the next tier. As before, clans that clear the most tiers the fastest will claim leaderboard rewards at the end of the season. Clan seasons are designed to span two months, with the first one running until the end of January.

Each Gauntlet surge lasts up to 72 hours, giving clans time to deal enough damage to topple massive raid bosses. Damage carries over between battles as well as surges, which can be started 24 hours after the previous one ends. Every clan member has one attempt per surge, and only one member can fight at a time. While one Viking battles, others are encouraged to watch, cheer, and plan their own strategies.

The Clans Interface has also been updated to support these new systems.

Good luck, and may your clan stand tall against the might of the Immortal Gauntlets.

PvP Rewards

The in-game PvP Leaderboard page has received a small update. It now displays the current season’s plunder, showing which ranks correspond to which rewards. Players can now clearly see the prizes available at the end of the ongoing season.

Additionally, the next PvP season will run for one month, giving players a shorter and more intense window to compete in ranked battles and claim their rewards.

Emojis in Combat

You can now use emojis during battles! A set of expressive emojis can be used while a turn’s actions play out, letting you celebrate, confuse, or psych out your opponent in true Viking fashion.

Fleeing Combat

When encountering a Vera and viewing its stats in the Combat Hub, it’s now possible to flee without entering the arsenal or the battle itself.

Player Titles

Player Inventories now include a new tab – Player Titles. Titles are designed to be equippable items that alter how your username appears, though this visual feature will be activated in the next patch.

A few special titles will be awarded soon after the patch launches to players who earned them, including the Tournament Champion, Finalists, and Participants. Many more titles are planned for future updates, and down the line, some may even include additional gameplay effects. Keep an eye out for new ways to earn and showcase them.

Other Updates and Fixes

  • Combat Timer Fix – Resolved issues where the combat timer didn’t accurately reflect the remaining turn time.

  • Blacksmith Visual Rework – The Blacksmith’s model has been enhanced and reinforced with a sturdier, more detailed look.

That's all for today! While we've done our best to catch all the bugs, it's possible that a few might have slipped through. We have faith in our Vikings to help us identify and report any issues they come across. Don't hesitate to communicate with us about any problems or bugs you encounter through our community's Discord: https://discord.gg/NJXccsQSfg

Until next time!

The Valhalla Team