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Patch notes

Patch 1.2.0 - Gauntlet Reborn

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  1. Immortal Gauntlet - Reworked
  2. Other Updates & Fixes

Hello Vikings!

Today’s update brings a full rework to the Immortal Gauntlet, the intense clan boss fight. We have added new mechanics, adjusted the scoring, and made Surges more flexible, giving you more ways to push for the top of the leaderboards. Alongside that, you will find a handful of fixes and visual improvements across the game to keep things feeling smooth and sharp.

Let’s dive in! ⚔️

Immortal Gauntlet - Reworked

The Immortal Gauntlet is a high-stakes clan boss fight available several times a week. Face a powerful wisp and golem duo, survive as long as you can, and deal as much damage as possible. Clans that consistently score high will climb the seasonal leaderboards and earn major rewards.

This rework focuses on keeping the fight intense and strategic without falling into repetitive patterns. Master the boss, refine your tactics, and push for better scores.

Changes include:

  • New boss attacks and improved attack patterns.
  • The boss now starts with slightly lower damage but becomes more powerful as the fight goes on.
  • Reduced turn-based score bonuses. Dealing damage is more important than before.
  • Improved score breakdowns to make it easier to understand where your points come from.
  • Gauntlet Surges are now available three times a week and can be used whenever is most convenient.

Clans, step back into the gauntlet and rise to the challenge.

Other Updates & Fixes

Along with other bug fixes and minor improvements, here are the most noticeable changes:

  • Luxury Item Inflation – Fixed an issue where luxury items (like Ruby Amulets) were priced higher than intended.
  • Vera Encounter Visuals - The visual effect that shows you are inside an encounter zone has been enhanced to make it more noticeable.
  • Vera Name Tags - Fixed an issue where name tags on Veras in the open world did not appear correctly. They now display properly above each Vera.
  • Mails - In-game mails, such as clan invites, now display the time they were received in your local time instead of UTC.
  • Skipping Cutscenes - The skip button can now be clicked with the mouse, not just triggered with a key press.
  • Post Processing – General improvements have been made to post processing, with noticeable upgrades in certain combat arenas.

While we've done our best to catch all the bugs, it's possible that a few might have slipped through. We have faith in our Vikings to help us identify and report any issues they come across. Don't hesitate to communicate with us about any problems or bugs you encounter through our community's Discord: https://discord.gg/NJXccsQSfg

Until next patch!

The Valhalla Team