Hello Vikings!
Every Viking knows: a messy hold is a dangerous hold. For too long, the Stash has served its quiet purpose without ceremony - moving your treasures between worlds while offering little in the way of elegance. That changes today!
This update delivers a full redesign of the Stash, alongside two targeted bug fixes to keep your adventures running smoothly.
Take a look! ⚔️
Stash
The Stash has been completely redesigned with a new visual style, bringing new item cards and cleaner tooltips that make it easier than ever to know exactly what you're carrying. New filter options let you narrow your view by Soulbound or Enchanted items at a glance, and larger collections can now be browsed page by page so nothing gets lost in the pile.
This is only the beginning - keep an eye out as this fresh new look begins to spread across the rest of the game in the updates ahead.
Updates and Fixes
- Combat Camera FOV - Fixed an issue where the combat camera field of view could change at the start of the turn.
- Ship Builder Display - Fixed an issue where players without a ship would have their view obstructed when interacting with the Ship Builder.
- Feral Feast / Drop Anchor Freeze - Fixed an issue where if Fin casts Feral Feast or Drop Anchor and is displaced to a tile towards the edge of the map, the gameplay would become stuck.
- Emote Wheel Customization Input Lock - Fixed an issue where accessing the emote wheel customization in the open world caused the HUD to disappear and all inputs to stop registering.
- Runix Balance Not Updating - Fixed an issue where a character's total Runix balance would not update immediately after purchasing a Dock.
- Chinese Localization Fix - Fixed a number of Chinese localization issues.
- Arena Vera Placement Hint Persisting - Fixed an issue where the action hint for placing a Vera on the Arena would stick and remain visible during combat.
- Movement Action Button - Fixed a visual edge case affecting the movement action button in combat.
- Ability Cast when Vera is Defeated Visual - Fixed a visual issue where, if Vera cast an ability and was defeated on the same turn, the ability visual would still spawn even though the Vera was no longer on the field.
- Feral Frenzy Lifesteal Crit Visuals - Fixed an issue where the lifesteal effect from Fin’s Feral Frenzy would not display critical hit visuals.
That's all for today! While we've done our best to catch all the bugs, it's possible that a few might have slipped through. We have faith in our Vikings to help us identify and report any issues they come across. Don't hesitate to communicate with us about any problems or bugs you encounter through our community's Discord: https://discord.gg/NJXccsQSfg
Until next time!
The Valhalla Team
