Hello, Vikings!
A new patch has arrived! It brings back beloved features, now better than ever, along with exciting innovations like a tutorial quest, the experimental Valhalla Nexus build, and a higher max Vera level. Let’s dive in.
Welcome to the New Valhalla
A new introductory quest is now available for those starting fresh with new characters. This new player experience will onboard players more smoothly, teaching the game’s basics.
Additionally, the character creation system has been revamped, making the experience more engaging and offering chances to earn different rewards based on the path you choose.
The Return of Vera Encounters
Vera encounters are back with major improvements but are limited to 1v1 battles for now. The system is now more dynamic, and Veras can appear in new locations around Floki Island. Magical particle effects will signal when you’re near a potential encounter—no more standing on the same spot. Time to hunt down those Veras!
One Build to Rule Them All
Previously, Valhalla required you to open two tabs to play properly. We’re working to overcome this, and we need your help! We've released an experimental build called Valhalla Nexus, which merges both tabs into one. It’s still in development, so we’d love your feedback on any bugs or issues you find.
Shop, Quests, and Loot: Coming Soon
Battle related activities like clan challenges, daily quests, and loot are evolving and need a bit more time before they’re ready. Rest assured, they’ll be back soon and better than ever.
Similarly, B is still away from his shop in the Floating Hamlets, so trading with him isn’t available just yet. However, you’ll get a sneak peek of his plans in the tutorial quest.
Vera Level Cap Increased
Veras can now level up to Level 50, allowing for more allocated points, additional rewards, rare Amulets, Vera animations, and more!
Vera Balance Changes
We’ve been listening to your feedback and reviewing the data. While we believe new strategies will emerge, we’re committed to tweaking balance with help of our data and your input. So please, keep sharing your thoughts!
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Bjorn
- Trap: Charge Cost 15 ⇒ 10.
- Knock-up: Charge Cost 35 ⇒ 30.
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Madhattr
- Arcane Missile: Ability Power 20 ⇒ 30.
- Redirect: Charge Cost 10 ⇒ 5.
- Teleport: Charge Cost 30 ⇒ 20.
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Skaerrot
- Carrot Rain: Ability Power 20 ⇒ 30.
- Skaerrot’s third ability, formerly Sanctuary, is now Healing Turf, which gives a 5% healing status effect for 3 turns and doubles healing while in grass.
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Hushroom
- Spore Bomb: No longer deals extra damage if you’re standing in the Spore cloud.
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Klautjasar
- Stormy Puff: Charge Cost 30 ⇒ 25.
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Flindorr
- Poisonous Pollen: No longer deals extra damage if you’re standing in the Pollen cloud.
- Kaleidoscope: Ability Power 30 ⇒ 25.
- Graceful Gale: Ability Power 25 ⇒ 10.
Bug Fixes
- Vikings can no longer turn into abominations using Illusiotar.
- No more duplicate or missing Veras in Daycare.
- It's Flindorr, not Flinndor!
- Item descriptions now match their items.
- Battle scores now reflect all participants.
- Homedig will always win in collisions.
- Terrain Shift will stay in the arena.
- Ships now stay at their dock and don’t go on adventures of their own.
- Arcane Bomb no longer disappears into thin air.
- Igby no longer scorches himself with Honey.
- Veras do not collide with defeated Veras anymore.
- Flindorr’s Graceful Gale has appeared again.
- Camera clipping into the ground fixed.
- Pressing U does not crash the game anymore.
- Used Amulets are not re-usable anymore.
That's all for now! While we’ve worked hard to eliminate bugs, some may still slip through. We trust our Vikings to help us by reporting any issues they find. Don’t hesitate to share problems or bugs through our Discord: https://discord.gg/NJXccsQSfg
Until next time!
The Valhalla Team
